Overwatch 2’s Wrath of the Bride excites me for the game’s future, but monetisation issues remain rampant Leave a comment

When Overwatch 2 was announced, Blizzard made a big song and dance about one key difference that’d set the title apart from the first game: PvE. The developer made a huge deal of the Story missions that’d come to the game in the sort-of sequel – and rightly so! For the first time, you’d get to take on Null Sector in the lush, vibrant Overwatch world. No longer would the game’s brilliant and complicated story be tucked away in animated shorts, comics, or weird ARGs.

But, at launch, all that was missing. Blizzard has let us know that Overwatch 2’s PvE content will launch, gradually, throughout 2023. It’ll be drip-fed to players as part of the game’s seasonal model, with new elements dropping regularly to give us a sense of this growing, shifting world the heroes call home. If you’re keen on seeing what all the unique hero talents are about, or how the progression system is going to work, or what all these supposedly replayable missions have in store, you’re going to have to wait.

Or are you? Well, perhaps not. The Halloween Terror event (which kicked off on October 25, and which runs until November 8) arrived with a new co-op limited-time mode: Wrath of the Bride. This excellent sequel to Junkenstein’s Revenge, a long-standing Halloween tradition from the first Overwatch, is a precursor to the much-promised, now-delayed PvE content in Overwatch 2.

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