“It just wouldn’t work on PS4”: Forspoken devs on why the RPG had to come to PS5 Leave a comment

Forspoken is one of the most highly-anticipated games of the year, and though it’ll see a launch on PC, all eyes are on the PlayStation 5 version of the game more than anything else. Why? Because it’s one of the few non-Sony first-party titles that’s being treated as something of a new-gen exclusive; a game that has the potential to show off what that imposing PS5 hardware can do.

I’ve been banging the ‘Forspoken is good, actually’ drum for a while now. After a hands-on with the game earlier this year, I was invited back to play a more advanced build of the game a few weeks ago, and it’s looking better than ever. The game has gone through something of a rehabilitation in the eyes of the public, making up for a terrible meme of a marketing video that rallied every malcontent gamer out there against the studio back in August.

And there’s a reason for that; Luminous Studios are pulling out all the stops to show you why this is a game that could only run on PS5, why this is a true new-gen RPG experience, and why you should really give a shit about what it’s trying to do.

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