I pity anyone playing Sonic Frontiers on Nintendo Switch Leave a comment

Sonic Frontiers on Switch is quite the experience. On the most powerful hardware (PC, PS5, Series X) the Blue Blur’s latest outing is a perfectly pleasant-looking game. It has problems, but it’s not ugly. You wouldn’t walk past it with your eyebrows raised, mouth agog, staring like Sonic’s pants had fallen to his ankles. It’s just fine. On Switch, Sonic’s pants haven’t just fallen down; they’ve been mangled and haphazardly thrown back on the hedgehog. This is the same core experience, but it’s so pared back even Tiger Woods in his prime would struggle to birdie.

To be fair to Sonic Frontiers on Switch, the stage levels are decent – although a long way from ideal in terms of frame rate. These rollercoaster-esque runs are comparable to the other console versions in a “couldn’t be bothered to put on my glasses” way. You can tell it’s a fair bit rougher, but it passes. Where things start to unravel, sadly, is in the open world areas. My word, are these areas unpleasant on the eyes – and no amount of squinting can save it.

Here’s a screenshot. I didn’t deliberately pose this. I simply played the game and this is what faced me:

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