Everyone is complaining about Overwatch 2’s monetization, but no-one can stop playing it Leave a comment

No matter which way you slice it, Overwatch 2 is an overwhelming success. Yes, the launch was terrible. Yes, no matter where you look people are bitching about the battle pass or the monetisation. Yes, people are even calling for the return of loot boxes. But – despite all that, and the sentiment from all the game’s social media platforms being negative – the game has still managed to pull in 35 million people since launch.

Official numbers from a Blizzard investor call have confirmed that Overwatch 2 is even more popular than the original, with the oft-lambasted sequel pulling more players into the melee within its first 30 days on sale than Overwatch did back in 2016.

“Over 35 million people played the game in its first month, including many who were new to Overwatch,” says Blizzard in its report. “The expanded community is engaging deeply, with average daily player numbers for the first month of Overwatch 2 more than double that of its acclaimed predecessor.”

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